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BugP1Part shipped in 0.9.0

A chest a friend emptied while away still holds items for you

Merged for the next release: a take from a far chest now waits for the chest; tested in two games.

A player reported that containers looted while the friend was in another area were not emptied for them, though loose items were. Each game rolls its own loot, so a friend's take only removed the stacks their copy held. 0.9.0 sends a marker when a container is left bare, and looting done while you are away waits until you come back to that area.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.

Change: pull request #191