Codsworth's search for Shaun finished for one player, not the other
Merged for the next release; the Codsworth search itself not yet tried in two games.
Shippedstep 8 of 8
With the story shared (sStory = Shared), one player finished Codsworth's search for Shaun in Sanctuary while the host had to repeat the talk and the search. 0.9.2 fixes a story-stage ordering problem that matches the report. We can't rule out other causes, so more details are welcome.
The steps
Queued · On the list, not started.
Looked into · Investigated or designed: the cause or the plan is written down.
Built · Written, with tests, waiting for review.
Reviewed · Passed code review.
Rig-tested · Checked on two real games playing together.
Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
Long playtest · In a test build of the release, being played for several hours straight on two games.