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BugP2Part shipped in 0.9.0

Some settlement pieces built in workshop mode don't show for a friend

Mostly fixed since 0.9.0, with more for the next release; waiting for the long test.

Some structures built in workshop mode did not show up for the other player. 0.9.0 added power wires, building done before the session started, and moved settlement pieces. The next release adds a host setting, bShareGuestBuilds (off by default), so a guest's earlier building only comes into the host's world when the host turns it on, and a second friend reporting the same piece makes no second copy. Tested on two real games; the three-player case and large settlements are still to check.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.

Change: pull request #171