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BugP1

Looting a corpse isn't shared with friends

Fixed in 0.9.0; weapons and armor on corpses stay per player on purpose.

A player reported that looting a corpse was not synced. Each game rolls a corpse's loot on its own, so looting in one game left the friend's corpse holding items of its own. 0.9.0 marks a corpse that was looted bare so the friend's copy is emptied too. This was checked on two real games.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.