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BugP2

Friends' run, walk and jump animations lag

A change for the next release; we can't yet say how much it helps.

A player reported that a friend's run, walk and jump animations lagged. The next release makes a friend who sets off from standing move at the right pace at once, instead of at the slowest rate. In testing the movement measured the same as before, so we can't yet say how much it helps.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.

Change: pull request #161