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BugP2

Emptying a container clears everyone's own loot in it

Merged for the next release; tested in two games.

Each game rolls its own loot for world containers and corpses. Before, when one player took everything from one, the others lost their whole copy of it too, but if one item was left they kept it all. Now a friend emptying a container takes from your copy only what is left of the items they actually took. Your own roll's other items, items your mods add, and anything you put there yourself stay.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.

Change: pull request #203