Explosions from enemies you can't see hit you (DLC you don't own)
Fixed for the next release; blasts thrown by enemies aren't tested yet.
Shippedstep 8 of 8
If the host has a DLC you don't own, its enemies are not shown in your game, but their explosions could still hit you. The next release names the enemy that set off a blast, so a game without a copy of that enemy doesn't set the blast off. Players' grenades were tested both ways on two real games.
The steps
Queued · On the list, not started.
Looked into · Investigated or designed: the cause or the plan is written down.
Built · Written, with tests, waiting for review.
Reviewed · Passed code review.
Rig-tested · Checked on two real games playing together.
Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
Long playtest · In a test build of the release, being played for several hours straight on two games.