← Back to GitHub
← Version 0.10.0 tracker
BugP3

A one-off crash a few seconds after starting the game

Seen once and never again; the crash was inside the game's own startup code.

On one start the host's game crashed about 12 seconds in, before any join, inside the game's own interface drawing setup. The mod's code was not part of the crash, and it did not happen again across many later starts and a one-hour test. We are watching for a repeat. If you see a crash, a crash log from Buffout 4 or Addictol helps.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.