Share the other factions' radiant quests and settlement attacks
Much of it shipped in 0.9.0; settlement attacks and quests with on-the-spot enemies remain each player's own.
Queuedstep 1 of 8
Players asked for the other factions' repeatable jobs to be shared. 0.9.0 shares most Minutemen settlement requests, several Brotherhood, Institute and Railroad jobs, and Diamond City wanted posters, so each player gets the same quest and is paid once. The setting bSharedRadiants turns it off. Quests whose enemies or helpers are made on the spot, such as settlement attacks, the Castle's defense, rescues and escorts, still stay each player's own.
The steps
Queued · On the list, not started.
Looked into · Investigated or designed: the cause or the plan is written down.
Built · Written, with tests, waiting for review.
Reviewed · Passed code review.
Rig-tested · Checked on two real games playing together.
Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
Long playtest · In a test build of the release, being played for several hours straight on two games.