Moved objects don't reach a friend who loads the area later
Merged for the next release; tested in two games, including a late joiner.
Shippedstep 8 of 8
A moved object only reached games that had it loaded at that moment, so a friend arriving later saw it in the old place. The next release keeps where moved objects came to rest in the session, so a game that loads the area later puts them there too.
The steps
Queued · On the list, not started.
Looked into · Investigated or designed: the cause or the plan is written down.
Built · Written, with tests, waiting for review.
Reviewed · Passed code review.
Rig-tested · Checked on two real games playing together.
Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
Long playtest · In a test build of the release, being played for several hours straight on two games.