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BugP2

A constant clicking noise starts when someone joins or leaves

Merged: the log now names the source of repeated sounds; waiting for a report from a game that clicks.

Some players hear a constant clicking after someone joins or leaves. We could not find the cause from the code alone, so the next release counts every sound the mod makes the game play and writes a line to the log when one repeats far more than normal play does. A friend's voice chat is the main suspect.

The steps

  1. Queued · On the list, not started.
  2. Looked into · Investigated or designed: the cause or the plan is written down.
  3. Built · Written, with tests, waiting for review.
  4. Reviewed · Passed code review.
  5. Rig-tested · Checked on two real games playing together.
  6. Merged · In the next release's code. Before the release goes out, the whole of it is played for several hours straight on two games, to catch rare crashes and problems that only show up over a long session.
  7. Long playtest · In a test build of the release, being played for several hours straight on two games.
  8. Shipped · Out on GitHub and Nexus.

Change: pull request #200